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Europa Barbarorum 2

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Gale Geha
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Europa Barbarorum 2

Mensaje por Gale Geha el Dom 02 Mar 2008, 00:03

Este skinner se llama Fedeita, el ingles no es lo mio, pero me parece que lo han fichado los de Europa Barbarorum 2 para encargarse de los skins de la facción romana, se nota que en algunas ha usado el pothoshop para que queden mejor, pero el diseño final una vez en el juego no debe de variar mucho, su trabajo es impresionante :


Asteros:






Princeps:




Triarios:






Tropas Imperiales de las Reformas de Augusto:





General:




Centurión:







Bocetos de Legionarios:









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Joca
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Re: Europa Barbarorum 2

Mensaje por Joca el Dom 02 Mar 2008, 03:34

Diosss, ese mod ya estoy deseándolo.
No estoy siguiendo mucho las evoluciones de los mods, supongo que estará en desarrollo, pero ¿se sabe algo de una salida aproximada del mod?


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Re: Europa Barbarorum 2

Mensaje por RR3 el Dom 02 Mar 2008, 09:49

La verdad es que es impresionante, yo creo que es el Mod con mejores gráficos de época romana que he visto hasta ahora.

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Re: Europa Barbarorum 2

Mensaje por Hereje el Dom 02 Mar 2008, 12:06

Las unidades estan bien logradas, lo único que a mi no me acaban de ligar los gráficos del medieval con unidades romanas. Ademas las unidades son muy pasibles, fijáros en las caras de los triarios, sería mejor ponerles los cascos para tapar esa cara de niño bueno.


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Re: Europa Barbarorum 2

Mensaje por Babieca el Dom 02 Mar 2008, 12:25

Madre mía, que pasada de unidades, ya me voy a ir preparando para disfrutar de este mod como dios manda
saludos

Gale Geha
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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Dom 02 Mar 2008, 13:01

SI, pues creo que cuando salga todos tendremos el Empire en nuestras manos.

Llevan meses trabajando, pero les falta mucho, tienen que rediseñar las facciones, las unidades, poner movomientos especiales como el testudo....

Tienen que cambiar muchas cosas, sumado a que los del EB se curran lo histórico un montón, tardarán mucho.


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Re: Europa Barbarorum 2

Mensaje por Joca el Dom 02 Mar 2008, 15:25

Ese es un mod para el medieval 2, ¿verdad?, lo digo porque como está en el apartado de mods del Rome, de ahí que este yo confundido.


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Gale Geha
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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Dom 02 Mar 2008, 19:32

Si, ahora mismo lo paso.


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Re: Europa Barbarorum 2

Mensaje por JohnnyRocco el Dom 02 Mar 2008, 20:09

Que bueno, en cuanto salga tenemos que ponernos a traducirlo si o si, yo me pongo aunque no tenga que dormir,porque merece pero mucho la pena, o al menos eso parece...

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Re: Europa Barbarorum 2

Mensaje por Meister el Dom 02 Mar 2008, 20:14

Magnifico, flipantes las unidades.


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Gale Geha
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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Dom 02 Mar 2008, 22:06

El EB merece mucho la pena. Pero cuesta mucho de traducir, cada año sale una descripción de lo que pasó, eso ya cuesta mucho, más todas las descripciones de unidades, facciones...nadie ha traducido el Eb todavía.


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Re: Europa Barbarorum 2

Mensaje por JohnnyRocco el Dom 02 Mar 2008, 22:41

Bueno, se podrian dejar sin traducir las descripciones de lo que paso ese año y traducir solo el resto, que es lo realmente importante y tal...

Otra cosa, existe entonces la primera parte de este mod?

Donde se puede bajar?

Como se instala?
Con que version funciona??
Info info info Very Happy

Gale Geha
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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Lun 03 Mar 2008, 00:19

Pues en mods del Rome.


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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Dom 06 Abr 2008, 11:10

Hala, aquí podéis ir viendo los avances:


http://www.twcenter.net/forums/showthread.php?t=152541


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FREDREX123
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Re: Europa Barbarorum 2

Mensaje por FREDREX123 el Jue 25 Dic 2008, 17:58

Estas unidades no son de EBII miren, http://forums.totalwar.org/vb/showthread.php?t=110686

Pukin
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Re: Europa Barbarorum 2

Mensaje por Pukin el Jue 25 Dic 2008, 18:22

Fedeita was a modeller/skinner for EBII, but no longer has time to work on the team. These are not EBII units, though Fedieta's work has been used as a base for our Early Roman units

No es muy complicado tampoco

Deben ser unidades de el Early roman que nose si sera un mod pero es de el tio que lo a puesto

Y no, pues parece ser que no son del EB2

Pero fedeita si es el modeller skinner

Gale Geha
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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Jue 25 Dic 2008, 19:41

Pues entonces ha habido un malentendido con las imágenes, pido perdón por el error.


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Re: Europa Barbarorum 2

Mensaje por Desrom el Jue 25 Dic 2008, 20:17

Muy buenas las unidades.


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Pukin
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Re: Europa Barbarorum 2

Mensaje por Pukin el Jue 25 Dic 2008, 20:17

Na gale ahora toca saber esas imagenes de quien o que son porque son geniales

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Re: Europa Barbarorum 2

Mensaje por DWarrior el Vie 26 Dic 2008, 02:00

Pukin escribió:Na gale ahora toca saber esas imagenes de quien o que son porque son geniales


cierto el centurion se ve de pocas Very Happy


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Halo Legends

No se olviden de las Hotseat's Civilization

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Re: Europa Barbarorum 2

Mensaje por Danielo696 el Miér 18 Feb 2009, 19:39

bueno se sabe como va este fabuloso mod?

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Re: Europa Barbarorum 2

Mensaje por Taqui el Jue 19 Feb 2009, 11:39

Esta previa es de ayer...

Europa Barbarorum II


Haced click sobre las fotos para ver las presentaciones...

The Hoplitai


Spoiler:
These troops were the symbol of Hellenic liberty and devotion to the polis. These highly motivated citizen soldiers were once the dominant form of fighting in the Hellenic world. During the later Hellenistic period, these troops, while still present on the battlefield, lost the protagonism they had enjoyed during older times. After the introduction of new ways to do war on the Hellenic mainland, these troops underwent a continuous modification of their equipment, in an effort to adapt to these emerging conditions. Consequently, they were outfitted with good quality linen armour, helmets of various designs, doru spears, xyphos shortswords and their ever-present aspis shields. They underwent a progressive lightening of their equipment, in line with the Hellenic tendency of producing more mobile troops, whilst still maintaining a degree of protection enough to enable them to be troops of the line.

They still fought as their fathers' fathers had done, in a tightly welded shield wall that traded mobility for mutual protection. This formation was the epitome of Hellenic selflessness, esprit de corps and sacrifice, for each hoplite entrusted his protection to the soldier on his right, while covering his brother on his left. However, this formation was being rendered progressively obsolete by the third century BC, by the prevalence of more mobile troops like the Peltastai and the Thureophoroi.

Despite of the fact that the Hoplitai represented an ageing fighting style, their motivation was second-to-none, and they still personified the Hellenic military ethos displayed by their ancestors.
In 3rd century Hellas, these troops still defended their motherland from both external and domestic threats with the same merit, virtue and patriotism as that which had been exhibited by their elders.

Spoiler:
Macedonian Hoplites:









Ptolemaic Hoplites





Mercenary Hoplites:









The Thureophoroi


Spoiler:
The deployment of the Thureophoroi (Thureos Carrier) was one of the many aspects in which the Hellenic warfare adapted to the new conditions of the third century BC battlefields. These units were named after their shields, the Thureos, an elliptical shield massively adopted in Hellas after the Galatian invasions of the third century BC. These shields were made of wood and covered in leather, and had a central horizontal grip. Thureophoroi also wore good quality reinforced linen armour and helmets of various designs. They were armed with a doru spear and a xypho shortsword, and had a clutch of javelins that augmented their hitting power. They were also equipped with Macedonian boots, which gives us a clear hint about their role in the field of battle.

These highly disciplined and courageous troops embodied the principle of mobility on the battlefield, and fulfilled the role of being flexible units that had the initiative to react to the changing conditions on the battlefield, something that a hoplite or a Macedonian phalangite could not. For instance, a Thureophoroi unit could quickly mobilize and reinforce a faltering wing, and thus prevent the breaking of the line. Their light but sturdy equipment allowed them to perform quick flanking actions, and to anchor and exploit breaches in the enemy line. However, they were not assault troops, and their armour, while of good quality, was not so heavy as to enable them to confront the heaviest and best-equipped enemy troops.

The key word to define these troops is versatility; but, like every Jack of all trades, they were master of none.

Spoiler:
Macedonian Thureophoroi











Ptolemaic Thureophoroi









"Occultus" Thureophoroi





The Peltastai Makedonikoi


Spoiler:
The need of heavy, steadfast and sufficiently mobile assault troops in the Hellenistic kingdoms was fulfilled by units like the Peltastai Makedonikoi. This unit's name ressembles that of the unarmoured and pelte-equipped Thracian skirmisher of the fifth century. However, these troops, aside from their name, have little in common with that extremely mobile light infantry unit. They were equipped with reinforced linen and leather thorakes, a heavy shield 60cm in diameter, richly adorned helmets, greaves, good quality blades and a clutch of javelins.

These units were richly adorned, and were made up of the best men the kingdom had to offer: noblemen's sons in their prime physical condition, relentlessly trained to become an elite special unit.

Mindful of the fact that such a heavily outfitted, highly trained unit could not run around the battlefield performing the simpler task of the older Peltastai, the Strategos of the Diadochoi utilized these troops in fortress assaults, where their javelins could pepper wall defenders and their equipment enabled them to fight in such lethal environments. They were also utilized to carry out special tasks, such as exploiting gaps in the enemy line and hitting the enemy hard from their rear or their flank. They were some of the best assault troops available, and could be used as such if the situation called for it.

However, these troops were not as heavily armoured as their cousins, the Hypaspistai, and while both were considered as Agema and belonged to the Basilike Ile or royal squadron, it should not be confused as to what function corresponds to who in the battlefield.

Spoiler:
Macedonian Peltastai Makedonikoi:









Epirote Peltastai Makedonikoi







Ptolemaic Peltastai Makedonikoi





Seleucid Peltastai Makedonikoi





Más detalles de la previa AQUÍ


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Re: Europa Barbarorum 2

Mensaje por Gale Geha el Mar 07 Abr 2009, 14:36

Nueva preview de provincias:

http://www.twcenter.net/forums/showthread.php?t=247033


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Re: Europa Barbarorum 2

Mensaje por Beneker el Mar 07 Abr 2009, 15:48

Por lo que he podido leer por encima con mi ingles . Van a poner informacion en cada provincia de su geografia (terreno , clima,etc) informacion de sus monumentos mas importantes y algo de historia.

Saludos


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Re: Europa Barbarorum 2

Mensaje por Oso Azul el Jue 07 Mayo 2009, 20:27

que se sabe de como va el MOD ???? que me parece interesante este mod. muchas gracias


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Raul47
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Re: Europa Barbarorum 2

Mensaje por Raul47 el Vie 08 Mayo 2009, 13:50

A mi me gustaria saber cuanto queda para acabarlo, pues este mod esta bastante bien


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Re: Europa Barbarorum 2

Mensaje por Mithick el Sáb 09 Mayo 2009, 08:42

Raul47 escribió:A mi me gustaria saber cuanto queda para acabarlo, pues este mod esta bastante bien


Pues aun falta bastante por lo que se, de hecho hicieron la misma pregunta en el foro y le repondieron que cuando este hecho XD.
Pero si aun les falta bastante aun no esta bien definidas las nuevas facciones la unica confirmada es Pergamon



Lo unico que nos queda es tener paciensia y esperar cuando este terminado ya que promete se asombroso :jedi:

pd:El EB I es muy bueno asi que puedes ver mas o menos lo que sera EBII


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Re: Europa Barbarorum 2

Mensaje por Raul47 el Sáb 09 Mayo 2009, 11:14

Pues vaya que fiasco me he llevado, gracias por la informacion


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Re: Europa Barbarorum 2

Mensaje por Beneker el Jue 16 Jul 2009, 22:25


Today we are proud to present the independent people of North Africa. Sometimes they will appear as allies, but more often than not the tribes of North Africa will be a most fearsome enemy. Featuring the light cavalry and skirmishers that characterise the armies of native North Africans, their mode of war will be to wear down the enemy with volley after volley of light javelins and throwing spears, before engaging to attack with their spears and swords.

When the sun beats upon your brow, and you see the dust storms approaching, you will know the fear of so many before you - the fear that only the horsemen of North Africa can bring.
The People

In Europa Barbarorum II we will introduce a new type of building, one that will represent the dominant native culture in that province. In some cases you may find two or more of these buildings in a province, however the majority of provinces will feature only one. This building acts as a simple but effective way of controlling and limiting recruitment, placement of government buildings and other core features of the Europa Barbarorum II mechanics.

Recruitment will largely be the same across all populace buildings that represent the same culture or people. So the Numidian populace building will offer the player the oppurtunity to recruit Numidian units, the number and frequency of which will be modified by faction, government, and other buildings. The complexity of the recruitment system will necessitate that a lot of these modifiers will be invisible to the player, however it will be to the populace buildings that you would turn to get a basic idea of what will be available.

The populace buildings will also effect the governing options open to the player in each province. A faction such as Massylia will have be able govern Numidian provinces with a more secure, centralised, and native form of government than if they sought to control provinces in Iberia, Sicily or beyond. Of course, there will be other buildings that will effect government control options, and some factions may be less restricted than others, but it will be to the populace buildings that the player will turn for a quick overview of what will be available to him, once the province is conquered.

Working in partnership with the Province building, featured in a previous preview, the Populace building will offer a the game a level of detail that is better able to work with the complex mechanics in Europa Barbarorum II. But by working together with the Province building, which will modifiy the effects of the Populace building depending on the region it is in, a more complex form of the province's identity will be formed. Working with both level of details (the micro and the macro) together, the Province building and the Populace building will supply a gameplay that is both streamlined yet satisfying, complex and yet easy to grasp.
The populace buildings will also effect the governing options open to the player in each province. A faction such as Massylia will have be able govern Numidian provinces with a more secure, centralised, and native form of government than if they sought to control provinces in Iberia, Sicily or beyond. Of course, there will be other buildings that will effect government control options, and some factions may be less restricted than others, but it will be to the populace buildings that the player will turn for a quick overview of what will be available to him, once the province is conquered.



Working in partnership with the Province building, featured in a previous preview, the Populace building will offer a the game a level of detail that is better able to work with the complex mechanics in Europa Barbarorum II. But by working together with the Province building, which will modifiy the effects of the Populace building depending on the region it is in, a more complex form of the province's identity will be formed. Working with both level of details (the micro and the macro) together, the Province building and the Populace building will supply a gameplay that is both streamlined yet satisfying, complex and yet easy to grasp.
__Maures_____________________________

These people have long inhabited the western coasts of North Africa. Though they are Berbers they are the darkest coloured of the Berbers. The Maures are often associated with other tribes that dwell just below the Atlas mountains. These are the Nigrete and the Pharusii. The Maures existed as an indepent kingdom for a long time before their last king gave his country to Rome upon his death. The Maures later came under the dominion of the Massylian kings at which time raids were launched upon the Africans down the coast and the Canary Islands were explored. The Africans down the coast were negroid and were often traded with by the Carthaginians. The Canary Islands were believed to be uninhabited at the time but later evidence proves it was inhabited by stone age Berbers who had migrated there around 1000 BC.
__Numidians__________________________

The Numidae, meaning 'nomads', were a group of Berber people living in western North Africa in modern day Tunisia and Algeria. They lived a semi-nomadic lifestyle as hunters and herders and were often at odds with the more 'civilized' groups who settled on the coasts. The Numidians were generally divided into their two major factions, the Massylii who controlled the eastern half of Numidia, and the Massaesylii who controlled the western half and the coastline. Born to the saddle and the nomadic lifestyle the Numidians are expert riders and there are few better with a javelin.
__Gaetlians___________________________

The Gaetulii were a group of Berber natives who dwelt south of the Atlas mountains in various oases. They are unusual in being one of the few Berber peoples to be referred to by a designation other than simply 'Libyan' by the Greeks. The Gaetulii consisted of many tribes and are the closest ancestors to modern Berbers. Experts of Saharan lifestyle these men are renowned among the authors of antiquity for their bravery and loyalty and many of them were recruited into the Roman legions.
__Libyans____________________________

The word 'Libya' means Africa, and so the majority of Africans came to be known as 'Libyans' to the Greeks. The major distinction that the Greeks made was when it came to colour. They generally referred to all negroid African populations as 'Ethiopians' and all others as 'Libyans'. The Libyans, whom we today call Berbers, dwelt primarily along the North African Coast from the western edges of Egypt to the Atlantic coast. Normally major distinctions were made between these populations by the Greeks and other ancients such as the Numidians, Gaetulians, and Maures. Even the native Egyptians were seen as a seperate population. Thus the term 'Libyan' went from being a general description of all Africans to a specific description of smaller Berber tribes. Some of the most well known of these tribes are the Garamantines who dwelt in the fazan and hunted the troglodytes from four horse chariots, the Maxyans from whom Carthage rented their lands according to the legends, the Maceans who dwelt along the coast near Lepki and wore their hair in a 'mohawk' style, and the Nasamones who dwelt in and around Augila. Herodotus recorded many fascinating stories about these peoples of which some have been proven true, but the majority remain exaggerated myth.





Última edición por Beneker el Jue 16 Jul 2009, 22:32, editado 1 vez


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Re: Europa Barbarorum 2

Mensaje por Beneker el Jue 16 Jul 2009, 22:31

The Soldiers
We are proud to present just some of the many North African units that will eventually appear in Europa Barbarorum II. All the great peoples of North Africa will be represented on the battlefield, from the West African tribes on the western borders of our map, to the diverse Libyan tribes on the coast of North Africa.



For now we are proud to show you the soldiers who will represent the Garamantine and Maure tribes of North Africa on the Europa Barbarorum II battlefields.
Dorkim Garamantim

(Garamantine Infantry)
_____________________________________
The Garamantine warriors are masters of hit and run tactics. Striking in raids from their oasis strongholds they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins but can close or hold when necessary with their spears and leather shields. They wear ostrich feathers tied to their heads and paint their bodies to make them appear more fearsome and impressive and wear a cow skin cloak for protection both on the battlefield and against the natural environment.



History: The Garamantines were a group of Berber tribes living in North central Africa on the fringe of the Sahara desert that herded cattle and irrigated farmland. They conducted raids against towns to the North and against the nomadic Saharan people known to the Greeks as the Troglodytai. The Garamantines reached dominance in the second and third century AD and are often referred to as one of the first great Berber nations. They fought on foot, from horseback and from chariots. Much of the evidence for their equipment comes from their own rock art and Egyptian paintings of Libyan soldiers. According to their own later rock art, the Garamantes changed little in appearance from those Libyan tribes which raided dynastic Egypt long before the Greeks and Romans were major world powers.



Herodotos refers to the Garamantes as a fierce and aggressive tribe that would hunt down the Troglodytai but also says that they are a people who know little of war. Herodotos made the Garamantines famous for his fanciful tale of the cattle they raised which supposedly had horns so long they had to graze backwards. The last Roman triumph celebrated by a general not related to the Imperator, or the Imperator himself, was against the Garamantes in the first century BC by Lucius Cornelius Balbus.






Parasim Garamantim

(Garamantine Cavalry)
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The Garamantine warriors are masters of hit and run tactics. Striking in raids from their oasis strongholds they attack towns, outposts, watchtowers, and nomadic tribes. Their cavalry fight first with throwing spears and javelins but can close or chase when necessary with their spears and leather shields. They wear ostrich feathers tied to their heads and paint their bodies to make them appear more fearsome and impressive and wear a cow skin cloak for protection both on the battlefield and against the natural environment.



These men, despite their daring disposition, are light cavalry and should not be expected to break the enemy in a frontal charge. Rather, these men are best used to encircle the enemy and to chase down those who attempt to flee the battlefield.



History: The Garamantines were a group of Berber tribes living in North central Africa on the fringe of the Sahara desert that herded cattle and irrigated farmland. They conducted raids against towns to the North and against the nomadic Saharan people known to the Greeks as the Troglodytai. The Garamantines reached dominance in the second and third century AD and are often referred to as one of the first great Berber nations. They fought on foot, from horseback and from chariots. Much of the evidence for their equipment comes from their own rock art and Egyptian paintings of Libyan soldiers. According to their own later rock art, the Garamantes changed little in appearance from those Libyan tribes which raided dynastic Egypt long before the Greeks and Romans were major world powers.



Herodotos refers to the Garamantes as a fierce and aggressive tribe that would hunt down the Troglodytai but also says that they are a people who know little of war. Herodotos made the Garamantines famous for his fanciful tale of the cattle they raised which supposedly had horns so long they had to graze backwards. The last Roman triumph celebrated by a general not related to the Imperator, or the Imperator himself, was against the Garamantes in the first century BC by Lucius Cornelius Balbus.






Merkabim Garamantim

(Garamantine Chariots)
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The Garamantine nobles and chieftains ride in large chariots across the desert from which they throw spears and javelins at their enemies. These men are the most wealthy and highest ranking among the tribes of the Garamantes and thus wear more elaborate clothing, such as pants. They also carry Berber swords, though these are difficult to wield from the back of a moving chariot. Beware of the zealous nature of these men as they will try to engage the enemy, even in close quarters, for they are used to hunting down the cowardly Troglodytai Ethiopians of the Sahara, and not accustomed to facing disciplined soldiers. Use them with care and they will ride down your foes for you!



History: The chariots used by the Garamantes are described in Herodotus as being four horsed. While this style did exist in North Africa, the Carthaginians using four horse chariots for example, it was somewhat impractical. The rock art of the Garamantines depicts their chariots as being driven by two horses, which seems a more realistic number. As Herodotus is known for his embellishment, the archaeological evidence was favoured.



The Garamantines were a group of Berber tribes living in North central Africa on the fringe of the Sahara desert that herded cattle and irrigated farmland. They conducted raids against towns to the North and against the nomadic Saharan people known to the Greeks as the Troglodytai. The Garamantines reached dominance in the second and third century AD and are often referred to as one of the first great Berber nations. They fought on foot, from horseback and from chariots. Much of the evidence for their equipment comes from their own rock art and Egyptian paintings of Libyan soldiers. According to their own later rock art, the Garamantes changed little in appearance from those Libyan tribes which raided dynastic Egypt long before the Greeks and Romans were major world powers.



Herodotos refers to the Garamantes as a fierce and aggressive tribe that would hunt down the Troglodytai but also says that they are a people who know little of war. Herodotos made the Garamantines famous for his fanciful tale of the cattle they raised which supposedly had horns so long they had to graze backwards. The last Roman triumph celebrated by a general not related to the Imperator, or the Imperator himself, was against the Garamantes in the first century BC by Lucius Cornelius Balbus.






Dorkim Maurim

(Maure Infantry)
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Maure infantry are fast moving skirmishing troops typically used by the Carthaginians and Berber chieftains. They are recruited from the most Western provinces of North Africa. A land known by their warriors and their unique fighting style. They are armed with javelins and a sword of North African origin, similar to the Tabouka used these days by the Tuareg people. The Maures are protected by a shield made of elephant hide and by a cloak made of animal fur that they use like it was a breastplate. Under this they wear a simple loose tunic with broad borders.



They should avoid being sucked into hand-to-hand combat, as they do better in the job of harassing the enemy with their javelins. Their tactics are to pelt the enemy with deadly volleys of javelins, and then swiftly retreat when charged.



History: Historically, Maures were very similar to their Numidian neighbors. Greek and Roman historians say they were darker than other North African tribes, to the point to be called 'Western Ethiopians'. They were also great warriors and were one of the troops mentioned by Hannibal in his inscription left in Italy.



The Mauretanians had a unique west African kingdom that existed as early as the fourth century BC. They are first mentioned as a unique nation and people when they render assistance to the Numidian Prince Massinissa to help him reach his country in order to quell a civil war. The Mauretanians may have participated in the Third Punic War, but this seems to be an error of sorts based on later writings denying any real contact with Rome prior to the Jugurthine War.



During the Jugurthine war the Mauretanians sided with Jugurtha against Rome at a critical juncture, prolonging the war. Ironically it would be the actions of their king, Bocchus I, that would end the war when he betrayed Jugurtha over to Sulla and Marius. The Mauretanian kingdom came to an end when its last king, Bogud, willed his Kingdom to Rome upon his death. The Maures as a people were to continue until the Muslim conquest of North Africa, wherein they were noted for their courage and their resilience as one of the last native populations to be conquered.





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"Mi vida gira 360º a una velocidad de 35 o 45 Rpm y mi corazón late a 130 Bpm"
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